As the technical support provider for the virtual exhibition of the Chinese National Pavilion, Paraverse Technology Limited and Volcano Engine Edge Computing have jointly created a real-time cloud rendering one-stop solution. This provides the audience with a low-latency, highly immersive, and interactive online XR experience, allowing them to immerse themselves in the charm of Chinese architectural design with a sense of presence.
Paraverse X Volcano Engine: Exploring the Ultimate Experience of XR Exhibitions
On May 20th, the 18th Venice International Architecture Biennale, known as the “Olympics” of the art world, officially opened with the exhibition of the Chinese National Pavilion.
The Venice Biennale is one of the largest and most influential international art events in the world, and the Ministry of Culture and Tourism of China has been hosting the exhibition at the Chinese National Pavilion since 2005.
The exhibition at the Chinese National Pavilion of this edition is curated by Professor Ruan Xin, the Dean of the School of Design at Shanghai Jiao Tong University. With the theme of “Renewal · Symbiosis,” the exhibition tells a Chinese story of the coexistence of life, architecture, cities, and nature.
As the technical support provider for the virtual exhibition of the Chinese National Pavilion, Paraverse Technology Limited and Volcano Engine Edge Computing have jointly created a real-time cloud rendering one-stop solution. This provides the audience with a low-latency, highly immersive, and interactive online XR experience, allowing them to immerse themselves in the charm of Chinese architectural design with a sense of presence.
Paraverse Technology Limited is a trailblazer in the international digital parallel world technology field. LarkXR, powered by Paraverse, achieves seamless deployment of large-scale cloud resources in minutes, high compatibility with all leading XR engines, and flexible support for various interactive scenarios and immersive experiences. This groundbreaking technology enables diverse XR applications to run, be utilized, and spread smoothly across different types of smart devices.
A one-stop real-time cloud rendering solution enhances XR experiences with reduced latency and deeper immersion.
The interior exhibition halls of the Chinese National Pavilion in this edition are divided into three sections: “Livability · Legends,” “Livability · Renewal,” and “Symbiosis · Future.” To allow more users to understand and experience the comprehensive works of the exhibition, the Chinese National Pavilion has, for the first time, provided an online cloud exhibition format for viewers. Visitors can freely explore the transformations in living environments over the past 40 years and the blueprint of urban and rural development in China.
![](https://paraverse.cc/wp-content/uploads/2023/06/16d2e30e-0eb3-4232-b4b7-393adda53e5c.gif)
Creating a cloud exhibition hall scene requires deploying a significant amount of computing power in the cloud for model rendering and image processing. To provide users with a more immersive XR experience, Paraverse and Volcano Engine Edge Computing have collaborated to create a real-time cloud rendering one-stop solution.
The real-time cloud rendering one-stop solution is built on the foundation of Volcano Engine’s edge nodes with nationwide coverage, powerful cloud GPU computing, and a bandwidth resource pool. Combined with Paraverse’s Cloud XR solution—LarkXR, it offers users a low-latency and highly immersive XR exhibition experience.
Volcano Engine Edge Computing is based on edge nodes that cover various provinces, cities, and network operators across the country. It provides a computing environment closer to the users’ network edge, facilitating quick edge deployment for businesses.
The Volcano Engine Edge Computing platform utilizes the latest generation of scalable platinum processors, 100GE/25GE intelligent network cards, NVMe hard drives, and other high-performance hardware. Combined with its self-developed optimized cloud-native edge computing platform, it supports different levels of computing services such as cloud hosts, containers, and functions, catering to complex edge computing scenarios. This platform provides users with a stable, efficient, and feature-rich one-stop edge computing cloud service.
The immersive XR experience is backed by the technological “hard power” behind the cloud exhibition hall.
Due to the diverse range of exhibits in the cloud exhibition hall of the Chinese National Pavilion, Paraverse and Volcano Engine have joined forces to create a comprehensive one-stop solution for real-time cloud rendering. This solution leverages low latency, true 3D rendering, high concurrency, lightweight terminals, and interactivity to provide viewers with a convenient and seamless online exhibition experience.
Meeting high bitrate and ultra-low latency requirements, Volcano Engine Edge Computing provides over 500 edge nodes and distributed heterogeneous computing resources, covering various provinces, cities, and network operators across the country. With a latency range of 5-40ms, it supports distributed deployment of business services in multiple edge nodes near the users, ensuring high availability and delivering a high-quality user experience for latency-sensitive applications.
Additionally, Paraverse’s Hermes technology tackles issues such as latency, packet loss, network jitter, and bandwidth fluctuations through parallel encoding algorithms, dynamic bitrate adaptation, integrated encoding and transmission algorithms, as well as network congestion control algorithms.
For an immersive true 3D XR experience, Volcano Engine Edge Computing adopts high-frequency Intel Xeon Platinum CPUs paired with high-performance dedicated GPU cards. The availability of high-performance CPU and GPU instance resources of various specifications enables superior real-time 3D rendering.
The one-stop solution for real-time cloud rendering breaks through the limitations of vGPU and GPU passthrough schemes by achieving fine-grained resource dynamic scheduling and allocation. By building a unified GPU resource pool, it allows for more flexible, efficient, and cost-effective access to XR applications.
Effortlessly handling high-concurrency scenarios, Volcano Engine Edge Computing provides diverse IaaS computing resources such as X86, ARM, GPU, and bare metal, as well as container and function-based PaaS computing services.
With a nationwide bandwidth of hundreds of terabits and a reserve of millions of vCPUs and GPUs, it ensures ample bandwidth and burst computing resources for real-time rendering in online exhibition scenarios. Moreover, the team utilizes unified image distribution services to quickly distribute Paraverse business images to multiple edge nodes, enabling the deployment and construction of business clusters consisting of hundreds of nodes within minutes to easily handle high-concurrency situations in the online exhibition hall.
Furthermore, Volcano Engine Edge Computing offers cost-effective and high-quality edge bandwidth, supporting “95th percentile billing” and hourly billing for GPU resources, further optimizing bandwidth costs.
Enabling cross-terminal access, Paraverse’s LarkXR client access solution Apollo, based on the underlying runtime, connects various terminals, including computers, smartphones, tablets, holographic devices, large screens, VR/AR/MR, under different operating systems such as Windows, Linux, MacOS, Android, and iOS, on a unified platform for hosting and access. Visitors can enter without pre-installed software by simply scanning a QR code.
Real-time interaction in online exhibitions is achieved through the real-time cloud rendering solution, which provides a bidirectional real-time data channel between the client-side page and the cloud application, along with data transmission services. After entering the cloud exhibition hall page, the user’s ID is sent from the web client to the cloud application. The cloud-based XR application then returns relevant interaction data to the web client based on the actions of virtual characters in the scene, ensuring a seamless interactive experience for visitors in the cloud exhibition hall.
![](https://paraverse.cc/wp-content/uploads/2023/06/B3.jpeg)
Mr. Tandy Tan, the COO of Paraverse, and Professor Huang Huaqing from the curatorial team of the Venice Biennale at Shanghai Jiao Tong University.
According to reports, the current edition of the Venice Biennale will remain open to the public until November 26, 2023. The Chinese National Pavilion’s cloud exhibition hall is expected to provide online exhibition services for up to 500,000 visitors. Interested viewers can scan the QR code to enter the cloud exhibition hall and experience it.
In the future, Paraverse will continue to provide high-quality XR exhibition experiences for the industry. They also hope to collaborate with partners from various sectors to explore more XR application scenarios and contribute to ongoing business innovation and development.