LarkXR

Enterprise-Grade Cloud XR Streaming

Deploy, Render & Stream 3D XR Experiences at Scale

Experience the Future of Immersive Interaction

At LarkXR, reality and virtuality converge seamlessly through Real-Time 3D XR Cloud Streaming & Rendering—a solution that transforms how enterprises and developers deliver immersive experiences.

At LarkXR, reality and virtuality converge seamlessly through Real-Time 3D XR Cloud Streaming & Rendering—a solution that transforms how enterprises and developers deliver immersive experiences. LarkXR is a Real-Time 3D XR Cloud Streaming & Rendering Solution, empowering XR platform providers, content creators, and developers to launch high-fidelity 3D XR applications with unmatched efficiency. Break free from hardware limitations and fragmented workflows—your audiences can now instantly access lifelike XR worlds on any device, anywhere, with zero code or compromises.

Seamless Interaction
Across Devices

Effortless User Experience. Immersive Quality.

Peak Performance Optimization

High Capability.
Ultra-Low Streaming Latency.
Advanced Network Transmission.
Efficient GPU Utilization

Developer Empowerment

Diverse Scene Development.
No-Code Deployment.
Multi-Terminal Compatibility.
Robust SDKs / APIs.

Enterprise-Ready 3D XR Streaming

Zero Cost In Testing & Research.
Flexible Delivery Modes.
Subscription or Usage Basis.

Experience LarkXR's Power with UE 5 Demo

Unreal Engine 5 Demo: Valley of the Ancient
Witness high-fidelity streaming of complex 3D models with billions of triangles, all without the need for hefty local hardware.

See How We Work

  • Stream complex 3D models with billions of triangles
  • Eliminate the need for large local storage (205GB+ for this demo)
  • Access high-end graphics without powerful local GPUs
  • Experience seamless, high-fidelity XR content on any device

Why LarkXR

Interactive & Immersive 3D XR Cloud Streaming

Efficient GPU Utilization

Multi-GPU. Multi-App Concurrency.
Ultra-Fine-Grained &
Dynamic GPUs Scheduling.

Premium Visual Quality

High-Fidelity. High-Precision.
3D/XR Content and Applications.
2K~8K High Resolution Support.

Advanced Streaming Technology

Proprietary Network Transmission
Ultra-Low Latency <30ms. 60~120 FPS.
Dynamic Bitrate. Efficient Decoding.

Effortless Cloud Integration

Zero-Code Deployment.
Out-of-the-box Feature. Instant Use.
Unlimited Cloud Infra Vendor.

Development Empowerment

Developer-Friendly. 2nd Development.
Full-Stack Repository. Rich APIs / SDKs.
Diverse Scenes. Rapid Integration

Comprehensive XR Support
AR/VR/MR/Spatial Wearables. Apple Vision Pro / Meta Quest / Pico / HTC Vive / Varjo 
WebXR Enabled. Browser Native H265.
Universal Platform Compatibility
Mainstream Engines. WebGL Support.
UE / Unity / CryEngine / Unigine / OSG
Windows / Linux / MacOS / Android / iOS
Holographic / Mobiles / Tablets / PCs
Massive User Capacity
High Concurrency Scenarios.
Proven Record of 20K+ Sessions &
50M+ Minutes of Stable Operation.
Cost Efficiency & Flexiblity
Zero Cost In Testing Environment.
Free Trial. Free Software Downloads.
Flexible Delivery Mode.
Subscription or Usage Basis.

Technology Interoperability

3D Engines

Cryengine

Cocos

Unity

Unreal Engine

Unigine

Streaming / Rendering Applications

NVIDIA CloudXR

UE Pixel Streaming

WebGL

Collaborative and Development Platforms

AutoCAD

Autodesk VRED

Autodesk Revit

ENSCAPE

NVIDIA
OMNIVERSE

Twinmotion

VREX

Hardware / Wearables

Apple Vision Pro

HP

HTC Vive

Meta Quest

Play For Dream

NOLO

PICO

Varjo

Xreal

Xvisio Technology

Cloud Infra

AWS

Alibaba Cloud

ByteDance

CDS Global Cloud

CoreWeave

Huawei Cloud

Microsoft Azure

Tencent Cloud

Supported GPU

AMD

Dell

Intel

NVIDIA

LarkXR: Full-Stack Cloud XR Streaming PaaS Solution

LarkXR offers a comprehensive ecosystem comprising a powerful backend management system, frontend access system, and functional modules designed for diverse scenarios. LarkXR streamlines the entire XR application lifecycle in the cloud, from environment deployment and application development to end-user experience. This integrated approach empowers developers and enterprises to swiftly implement and scale their XR applications in cloud environments.

Frontend Access System

Multi-Terminal
Cross Platform
Direct Browser/App Access
Custom Brand
Adaptive Res.
2nd Dev Cap

LarkXR 3D XR Cloud Streaming

Backend Management System

Compute Resource Management
XR Application Management
Operations Management
Security and Monitoring

Functional Modules

Data Channel
Audio Channel
Video Channel
Interactive Mode
VR Collaborative Mode
Partial Zoom
Video Fusion
Live Streaming
Intelligent Audio
2D Shared Mode
Conference Mode
3D – NFT
Smart Contract
Token Issuance
Multi-Chain Support
Why LarkXR Leads the Pack

UNLOCK FULL POTENTIAL OF
3D XR CLOUD STREAMING TECHNOLOGY

See How We Outperform the Competition
Paraverse Technology - Streaming Tech Comparison
Cloud Infra

Cloud Infra

Resolution

FPS

Dynamic Bitrate

Latency

GPU Support

All Device

All OS

All Engine

Cross Format

High Fidelity

API

SDK

Cloud Infra

Rigid

High

High

Ultra - Low

vGPU

3D Game Engines

Cross Cloud

High

High

Ultra - Low

Streaming Solution

Cross Cloud

High

High

Ultra - Low

paraverse_logo

Cross Cloud Deployment

2K - 8K

60 - 120 FPS

2 Mbps - 100 Mpbs

< 30 ms

Multi-GPU Resource Pooling

For 2nd Development​

Multi-Platform Compability

Multi-Platform Compability
Streaming Solution

Immersive Stream for XR

GeForce NOW

Cloud Rendering

Azure Remote Rendering

AppStream

LarkXR | XR Cloud Streaming

Mainstream Engines & Ecosystem Platforms

Unreal
Engine

Unity

NVIDIA
Omniverse

Microsoft
Mixed Reality

Key Visualization Tools

VRED

Enscape

Twinmotion

3D CAD

Full Scope of Services

Full Scope of Services
Streaming Solution

Immersive Stream for XR

GeForce NOW

Cloud Rendering

Azure Remote Rendering

AppStream

LarkXR | XR Cloud Streaming​

Products & Services Scope

Managed
Hosting Services

Software
License

Analytics
Services

Professional
Services

System
Integration

Content
Development

SUPPORT

All 3D XR Format

All 3D XR Format
Streaming Solution

Immersive Stream for XR

GeForce NOW

Cloud Rendering

Azure Remote Rendering

LarkXR | XR Cloud Streaming

Flat-Screen 3D
Web-Based
XR Streaming
App-Based

VR

MR

AR

XR Streaming
Web-Based

VR

MR

AR

Empower Your World with LarkXR

Revolutionizing Industries and Applications

Industries

Applications

Industries

Applications

TESTIMONIALS

Hear From Our Champions

Their Stories, Their Success With LarkXR

Frequently Asked Questions

1. Technical Compatibility & Application Support
LarkXR is a versatile cloud XR streaming platform designed for seamless integration with a wide range of 3D engines and applications. Without requiring any code modifications or plugins, developers can effortlessly deploy their projects built on major engines, including Unreal Engine (UE), Unity, NVIDIA Omniverse, CryEngine, Unigine, OSG, Enscape, Autodesk VRED, Twinmotion, WebGL projects, and more. Simply package and upload your application—no plugins or code changes are required.
LarkXR supports all official Unreal Engine releases from version 4.0 up to the latest 5.5+ versions, with ongoing updates to maintain compatibility with future releases.
Yes. LarkXR fully supports NVIDIA Omniverse applications, allowing direct streaming through the LarkXR portal. This enables real-time USD scene loading, rendering, and multi-user collaboration without additional configuration.
Applications should be uploaded as standard ZIP archives.
For WebGL projects, simply provide the published URL.
2. Access, Development & Integration
LarkXR streams to any modern device with a web browser—no installations or plugins required. Supported devices include:
    • PCs and laptops (Windows, macOS, Linux)
    • Tablets and smartphones (via web browsers or native iOS/Android apps)
    • All major VR, AR, and MR headsets
    • Specialized systems such as large-format interactive displays, holographic screens, and CAVE environments
We provide Web, iOS, and Android SDKs, as well as a WebView component, for seamless integration into your custom clients or websites.
Yes. All functionalities of the LarkXR backend management system are exposed via a robust API suite. This design makes it easy to connect with customers' current enterprise backend systems, allowing them to manage resources, deploy applications, and monitor operations all in one place without interrupting their usual processes.
LarkXR provides a rich ecosystem of functional modules that support deep scenario integration and function expansion, significantly boosting the second development efficiency. These features include data channels, audio-video channels, live streaming capabilities, and various interaction modes (such as VR collaboration mode). Explore more at: www.paraverse.cc/larkxr
3. Infrastructure & Performance
Paraverse offers flexible deployment options, including self-hosted infrastructure and managed services. You can deploy LarkXR on your hardware or leading public clouds via a "Bring Your Own Cloud" (BYOC) model. This ensures data ownership, compliance, and cost visibility. We also operate our own network of managed cloud nodes for customers who prefer a fully managed solution.
Our self-hosted licenses support deployment on any public cloud or on-premise infrastructure, compatible with NVIDIA GeForce (consumer), Tesla/RTX (professional) GPUs, and Intel and AMD GPUs. Managed services run on global cloud platforms such as AWS and Google Cloud, with rendering nodes distributed across APAC, the Americas, and the EMEA regions.
LarkXR employs intelligent resource scheduling and third-generation GPU pooling technology. While dedicated GPUs can be allocated for high-performance applications, our adaptive scheduler dynamically distributes resources based on real-time load and application needs. Our smart scheduler optimizes resource distribution through comprehensive analysis of CPU, GPU, memory, and disk usage, optimizing utilization and cost-efficiency without compromising quality.
LarkXR integrates adaptive bitrate streaming and intelligent routing to optimize performance under real-world network conditions. It is designed to be resilient, handling challenges like packet loss more effectively than standard WebRTC. Performance varies based on user internet quality and distance to the rendering node.
 
For detailed analysis under extreme conditions, see our Network Performance Test - Cloud VR Performance Test: Extreme Network Challenges.
LarkXR automatically scales the bitrate within the <1 to 10 Mbps range depending on network bandwidth availability. However, administrators can manually configure higher bitrates up to 100 Mbps when sufficient network resources are available. LarkXR offers high resolutions up to 8K for self-hosted licenses and 4K for managed services plans. App size is unlimited within the scope of your chosen license plan.
Yes. LarkXR provides comprehensive resource monitoring through its administration console. The platform tracks and displays key operational data through built-in dashboards and reports, giving you immediate insights into system performance metrics (GPU utilization, network latency, and session duration), user behavior, application usage patterns, and bandwidth consumption, ensuring efficient and precise operational management.
Indeed. LarkXR is a full-stack Cloud XR Streaming PaaS with a comprehensive backend management system. It provides powerful tools for application lifecycle management, compute resource management, and operational oversight. Features include batch operations, real-time comprehensive monitoring (from GPU usage to client status), and detailed operational reports—turning your 3D portfolio into measurable, controllable digital assets.
4. Pricing & Business Model
Pricing is based on Concurrent Users (CCU), the maximum number of simultaneous active streaming sessions.
    • Self-Hosted License: You host and manage the infrastructure; pricing starts at approximately $38 per CCU per month.
    • Managed XR Service: We handle infrastructure; plans start at approximately $85 per CCU per month.

A Concurrent User (CCU) is defined as any single user session that is simultaneously active at a given time.

LarkXR is engineered for massive scalability. Built on a high-availability architecture leveraging third-generation GPU pooling technology, enabling "single-machine multi-GPU, single-GPU multi-concurrency, and large-scale multi-GPU large clustering." This robust infrastructure has been proven stable in operation with successful large-scale commercial deployments serving over 20,000 concurrent users simultaneously.
5. Getting Started | Support & Management
Yes. Start with a 14-day free self-hosted license plan with unlimited use or a managed free tier service plan offering 200 streaming minutes. No credit card required.
Absolutely. Customize the UI with your logo, brand colors, and use a custom domain for a branded experience.
Yes. Watermark removal is included in the Developer and Developer Professional self-hosted license editions.
Support varies by plan. Free plans include email support with typical 48-hour response times. Paid plans offer dedicated account managers and prioritized support.
Yes. You can manage your subscription via the administrative console, or with assistance from our support team, for plan upgrades or cancellations.

Access LarkXR Resources

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